Animation/Set Design - Shrek - Kenneth A. Larson

My screen credit was listed under "Los Angeles Pre-production". Little of my work survived four years of production and changes. I worked on this animation project for over six months in the "Viz Dev" (Visual Development) Department. Projects included a cathedral, castle, medieval buildings, and landscapes.

Original, the scenery was to be miniatures and the characters were to be CGI (computer generated imaging). I was hired because of my extensive background in Visual Effects miniatures, both building and design. After about two and a half months, the decision was made that miniatures would have cost too much and to do the entire film as CGI. I was kept n for another four months, developing designs for the CGI sets.

It was over three years before the film was finished and I saw my work on the screen.

Note: These drawings are presented here for portfolio purposes only. These drawings are not available for sale or to be given away in hard copy or digitally in any scale. I will be happy to show hard-copy during a legitimate job interview for Set Designer.


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This page last updated: Thursday, 25-Dec-2008 03:25:35 EST

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